![]() Dragon Ball FighterZ’s 2.5D graphics look like an anime battle that you just happen to be controlling. The designs in Dragon Ball are iconic, with the spiky-haired, beefy Goku and his friends often seeming like shorthand for an anime cast in general. ![]() Part of this is accomplished aesthetically. It’s a simple formula, one seemingly perfect for a long-running series in which narratives are essentially relayed through trials and battle. Dragon Ball’s story centers around Goku, a rambunctious, eternally combative dude with spiky hair who dreams of nothing but fighting more and more powerful opponents. It’s hard to find a story that more blissfully embraces that role. “The role of my manga is to be a work of entertainment, through and through.” ![]() “Frankly, I don’t quite understand why it happened,” its creator, Akira Toriyama, has said. ![]() Created in the mid-'80s, it hasn’t just spun this popularity off into over 260 million volumes sold but also hundreds of anime episodes, massive amounts of merchandise, and a borderline household name. And so it seems tailor-made for adapting a series like Dragon Ball.ĭragon Ball is gigantic, about as gigantic as a franchise based on a Japanese manga can ever attempt to be. Franchises like Mortal Kombat have lore and mythology that spans fictional generations, but it’s mostly an excuse to put two fantastical warriors in the Thunderdome. In the world of video games, the storytelling approach of having a bunch of guys fight one another seems to flourish. ![]()
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